Interactive Pyrography Painting Based on Multiplication
The function of Non-Photorealistic Rendering technique is to simulate different artistic effects.However, at present the research which is aimed to develop ethnic Non-Photorealistic Rendering pyrography technology is still very rare.Furthermore, there are problems with lacking corresponding simulation systems, relatively slow rendering speed, a serious loss of image detail and no extension to the video field.Thus, this paper will introduce a new rendering technology of pyrography simulation which is based on multiplication and an interactive pyrography simulation system which can process images and videos.Firstly, in order to get the foreground image, the algorithm will enhance, simulate and equalize the imputed static image.Secondly, by using the texture synthesis technique, the background of the pyrography can be obtained.Finally, to get the ethnic pyrography works, the multiplication will be used to map the foreground image to the background image.Additionally, the system can capture the video and this can be used for pyrography simulation.The final experimental results show that through the interactive operation.the system can make the simulation of static images and video achieve realistic pyrography art effect.The simulation results preserve more detailed information and can show the true color of the image.The operation is simple, but the rendering speed is relatively fast.
Non-Photorealistic Rendering Pyrography Interactive Multiplication
Keshi Zhang Wenhua Qian Xu Dan Yuanyuan Pu
Department of Computer Science and Engineering School of Information Science and Engineering,Yunnan University, Kunming 650091, China
国际会议
三亚
英文
330-335
2015-12-26(万方平台首次上网日期,不代表论文的发表时间)