Student Attitudes:Gaming at The College Level

There has been growing interest among second language researchers and educators in harnessing the motivational power of computer games to improve learning outcomes for students.However,the literature is still somewhat sparse when it comes to the integration of educational games into the college-level course syllabus or major curriculum.This paper reveals the features and requirements necessary in order for gaming to be useful at the college level,based on a survey completed by 36 Chinese college students majoring in English or English Translation.Results suggest that students are able to provide thoughtful insights into the possible benefits of gaming for their language learning,which is useful information for game designers,English professors,and English and Translation department chairs to take into consideration when contemplating the integration of gaming into the college course syllabus or the major curriculum.
gaming language learning motivation student attitudes
Weng Jin Phillip Elliott
Foreign Languages Institute,Liaoning University of International Business and Economics,Dalian,China Dalian Shipping College,Dalian,China
国际会议
2018东北亚语言学文学和教学国际论坛(2018 NALLTS)
呼伦贝尔
英文
565-569
2018-07-01(万方平台首次上网日期,不代表论文的发表时间)