A Serious Game for Anterior Cruciate Ligament Rehabilitation:Software Development Aspects and Game Engagement Assessment

This work presents the steps for developing a serious game that allows the interaction through natural gestures,whose main purpose is to contribute to the treatment of individuals who have suffered an injury to the anterior cruciate ligament(ACL).In addition to the serious game development process,the users gaming experience were performed.Through the evaluation assessment,positive results were obtained in relation to various aspects of the game engagement,proving the playful factor of this activity.
Anterior Cruciate Ligament Rehabilitation User-Computer Interface
Marcos Cordeiro dOrnellas Alison Santos Machado Jefferson Potiguara de Moraes Ana Lúcia Cervi Prado
Grupo de Computa(c)(a)o Aplicada em Saúde(CA+SA),Universidade Federal de Santa Maria(UFSM),Santa Mar Servi(c)o de Fisioterapia,Hospital Universitário de Santa Maria(HUSM),Santa Maria-RS,Brasil
国际会议
第十六届世界医药健康信息学大会((MEDINFO2017)、第二届世界医药健康信息学华语论坛(WCHIS 2017)、第15届全国医药信息学大会(CMIA 2017)
苏州
英文
1217-1217
2017-08-21(万方平台首次上网日期,不代表论文的发表时间)