Parallelized Force-Directed Edge Bundling on the GPU
How to draw large scale spatial interaction data clearly and quickly is a challenge in high performance data visualization research and application field.Force-Directed Edge Bundling(FDEB)helps display graph clearly with significant clutter reduction,but with high time complexity.This paper presents a parallelized FDEB on the GPU(GPUFDEB),which reforms FDEB and achieves a balanced partitioning of data and calculation to suit computation on the GPU.GPU-FDEB addresses the problem of high time complexity and accelerates FDEB by an order of magnitude.
GPU parallel FDEB visualization CUDA
Delu Zhu Kaichao Wu Danhuai Guo Yuanmin Chen
Computer Network Information Center,Chinese Academy of Sciences Graduate University of Chinese Acade Computer Network Information Center,Chinese Academy of Sciences Beijing,100190,China China Internet Network Information Center DNSLAB Beijing,100190,China
国际会议
桂林
英文
52-56
2012-10-19(万方平台首次上网日期,不代表论文的发表时间)