Simulation Algorithm for Dichromatic Color Appearance Using Projector Lighting
A new simulation method was proposed to present a dichromatic color appearance on objects surfaces by using a projector lighting. In the proposed method, firstly, for a given surface under a reference illumination, the simulation that dichromats experience on the surface was calculated as a targets color using the algorithm of Brettel et al. (1997)1. Then, the most appropriate RGB input values to the projector were derived to render the targets color, with respect to the surfaces spectral reflectance and the projectors spectral power distributions of RGB primaries. The validity and performance of the proposed simulator was evaluated colorimetrically.
Color Deficiency Simulation Lighting Projection Mapping
Siqi Sun Hiroyuki Shinoda Yasuhiro Seya
Information Science and Engineering, Ritsumeikan University,1-1-1 Noji-Higashi, Kusatsu, Shiga, JAPA College of Information Science and Engineering, Dept. of Computer and Human Intelligence, Ritsumeika
国际会议
The 3rd Conference of Asia Color Association(ACA2016 China)第三届亚洲颜色学术会议
江苏 常熟
英文
179-182
2016-05-21(万方平台首次上网日期,不代表论文的发表时间)