Automatic Design of Cell-like P Systems through Tuning Membrane Structures, Initial Objects and Evolution Rules
Membrane computing is an important and newly-emerging branch of natural computing.As the basic type of membrane computing models,a cell-like P system consists of three elementary elements: membrane structure,initial objects and evolution rules.The design of a cell-like P system in the existing literature considered only the selection of evolution rules from a predefined set of redundant evolution rules on the condition that the membrane structure and initial objects were fixed.This paper proposes an automatic design approach for a cell-like P system through tuning membrane structures,initial objects and evolution rules.In this method,a binary encoding technique is used to codify the P system with variable membrane structures,initial objects and evolution rules; an elitist genetic algorithm is applied to evolve a population of P systems toward a successful P system for fulfilling a specific task; an effective fitness function is employed to evaluate each candidate P system by using P-lingua simulator.The parameter setting is also discussed.Experimental results show that the introduced method can successfully accomplish the automatic design of a cell-like P system for calculating the square of 4.
Membrane computing P system Cell-like P system Automatic design Genetic algorithm
Zhu Ou Gexiang Zhang Xiaoli Huang
School of Electrical Engineering Southwest Jiaotong University, Chengdu 610031, P.R.China
国际会议
Asian Conference on Membrane Computing (2012亚洲膜计算国际会议)(ACMC2012)
武汉
英文
170-202
2012-10-15(万方平台首次上网日期,不代表论文的发表时间)