会议专题

Saliency-guided Luminance Enhancement for 3D Shape Depiction

  We present a novel saliency-guided shading scheme for 3D shape depiction incorporating the mesh saliency into luminance enhancement in this paper.Using a distanced-based mesh saliency computation,we propose a new perceptualsaliency measure which can depict surface salient regions.Due to the visual salient regions,we emphasize the details and the overall shape of models by locally enhancing the highfrequency of vertex luminance.The enhanced strength is not controlled by user whereas it is determined by the surface shapes.Experimental results demonstrate that our method displays satisfying results obtained with Phong shading,Gooch shading and cartoon shading.Compared to previous techniques,our approach can effectively improve shape depiction without impairing the desired appearance.

mesh saliency non-photorealistic rendering shape enhancement shape index

Wen Hao Yinghui Wang

Department of Computer Science and Engineering Xian University of technology Xian,China

国际会议

2013中国虚拟现实大会暨ICVRV2013

西安

英文

9-14

2013-09-14(万方平台首次上网日期,不代表论文的发表时间)