会议专题

Geometric Based Structure Propagation and Texture Matching for 3D Texture Completion

  This paper proposes a novel method to complete the missing appearance of mesh surfaces through structure propagation and texture matching.In advance,the appearance on surfaces is divided into structure and texture components.First,the missing structures are predicted through structure propagation.The structure propagation is guided by surfaces geometric features by using 3D tensor voting and crest line detection.Then,with the guidance of predicted structures,the optimal local sample patches are matched to inpaint the missing texture.Finally,the completed result is obtained by mapping the optimal patches to the missing texture regions on surface.We acquire convincing completion results as shown in the experiments and comparisons.

structure propagation texture completion tensor voting

Kan Guo Xiaowu Chen Yili Liu Bin Zhou Yu Guo

State Key Laboratory of Virtual Reality Technology and Systems School of Computer Science and Engineering,Beihang University,Beijing,China

国际会议

2013中国虚拟现实大会暨ICVRV2013

西安

英文

87-93

2013-09-14(万方平台首次上网日期,不代表论文的发表时间)