会议专题

A Parallel Adaptive Volume Rendering Algorithm Based on Information Entropy

  A parallel adaptive ray-casting volume rendering algorithm based on information entropy is presented in this paper,where information entropy is introduced to measure the distribution of physical features in a data field and accordingly guide an effective data sampling.The algorithm adopts a patch-wise adaptation: Different sampling rates are assigned to the data patches according to their information entropies while uniform sampling is employed within each data patch.A composing method is designed subsequently for non-uniform sampling points on each ray.The experiments show that compared with the uniform rendering algorithm,the presented adaptive rendering algorithm can achieve a rendering speedup ratio of 1.4~2.1 in a distributed-memory environment.

Adaptive sampling Information entropy Parallel volume rendering Ray casting

Huawei Wang Yi Cao Li Xiao Guoqing Wu

Institute of Applied Physics and Computational Mathematics,Beijing,China

国际会议

2013中国虚拟现实大会暨ICVRV2013

西安

英文

127-131

2013-09-14(万方平台首次上网日期,不代表论文的发表时间)