A Parallel Adaptive Volume Rendering Algorithm Based on Information Entropy
A parallel adaptive ray-casting volume rendering algorithm based on information entropy is presented in this paper,where information entropy is introduced to measure the distribution of physical features in a data field and accordingly guide an effective data sampling.The algorithm adopts a patch-wise adaptation: Different sampling rates are assigned to the data patches according to their information entropies while uniform sampling is employed within each data patch.A composing method is designed subsequently for non-uniform sampling points on each ray.The experiments show that compared with the uniform rendering algorithm,the presented adaptive rendering algorithm can achieve a rendering speedup ratio of 1.4~2.1 in a distributed-memory environment.
Adaptive sampling Information entropy Parallel volume rendering Ray casting
Huawei Wang Yi Cao Li Xiao Guoqing Wu
Institute of Applied Physics and Computational Mathematics,Beijing,China
国际会议
西安
英文
127-131
2013-09-14(万方平台首次上网日期,不代表论文的发表时间)