会议专题

Dynamic Chinese Ink Rendering Based On Fluid Simulation

  The Chinese ink-painting is a unique branch of nonphotorealistic rendering(NPR)1 and focused by researchers for its eastern Chinese style.However,most people only pay attention to static ink rendering,and the dynamic ink rendering process has been little concerned.As the development of fluid simulation,the interaction of different kinds of fluid or fluid and solid can be simulated better,faster and more clearly.But few people made use of fluid simulation into ink rendering.In this paper,we analyze Navier-Stokes equations,ray casting and CUDA,combine them to simulate Chinese ink rendering.We mainly use fluid simulation to simulate the physical properties and the coactions of ink and other material,also to improve the visual effects and speed,the GPU technology and ray casting are applied.Finally we completed a 2D ink simulator,a 3D ink simulator and try to use them to express the style of ink,and get some effect.

component Fluid Simulation Chinese Ink Rendering Navier-Stokes Equations Ray Casting

Cai Huayu Gou Tingshan Wu Zhongke Zhou Mingquan

Beijing Normal University CIST Beijing,China

国际会议

2013中国虚拟现实大会暨ICVRV2013

西安

英文

221-224

2013-09-14(万方平台首次上网日期,不代表论文的发表时间)