3D Scene Segmentation with a Shape Repository
3D scene segmentation is important but difficult especially when one object makes contact with another in scenes.This paper presents a new algorithm for automatic object extraction with the help of a shape repository,which is an effective approach applicable to 3D meshes without scene graphs.In the new algorithm,connected components are first computed and taken as initial clusters.Then,based on the global shape similarities between the supposed mergence of two shapes and any shape from the shape repository,we make a decision as to whether two close shapes should be merged or not.Our iterative merging scheme is performed until none of the close shapes can be merged.Experiments show that this method is very efficient on some indoor scenes.
3D mesh segmentation Scene analysis 3D model retrieval Shape similarity Hierarchical clustering
Lili Wan Zhenjiang Miao Dongxia Chang Yigang Cen
Institute of Information Science Beijing Jiaotong University Beijing,China Beijing Key Laboratory of Advanced Information Science and Network Technology Beijing,China
国际会议
西安
英文
249-252
2013-09-14(万方平台首次上网日期,不代表论文的发表时间)