The Use of Bioinformatics and 3D Graphic in Teaching Veterinary Medicine
In recent years,the rapid development of information technology and communication makes it increasingly possible and accessible to humans new ways of learning.The MILS (Multimedia Interactive Learning System)is the conceptual approach a teaching methodology that aims to harness the potential of the computer system.Educational technology offers us a systematic and systemic approach to analyze problems related to learning situations and to design,develop and evaluate solutions to these problems by the use and planned use of educational resources.In developing countries the practice of education in veterinary medicine is difficult ; there are often problems that limit learning as the availability of the animal and the conflict between training time and number of student.In order to solve the problem related to learning in our institute,we have contributed to the creation of bioinformatics lab,which looks at the implementation of different projects of interactive learning and their validation.In first time we make an interactive on avian autopsy.It is a teaching tool,that presents in a 3D application which ensures interactivity between the computer systems and learn,that was produced under the open source software Blender 3D,which has its own built in game engine that allows you to create interactive 3D applications or simulations.And the interactivity is provided by the joystick.And we have found that the application is very useful for the realization of practical avian autopsy.
Bouhentala S Alloui N
Institute of Veterinary and Agricultural Sciences,Laboratory ESPA,University of Batna,Algeria
国际会议
XVIth International Congress on Animal Hygiene(第十六届动物卫生国际会议(ISAH 2013))
南京
英文
552-553
2013-05-05(万方平台首次上网日期,不代表论文的发表时间)