会议专题

Research of self-adjust LOD algorithm based on GPU

  The paper presents a kind of LOD terrain simplify algorithm based on the structure of Quad tree.This algorithm which is relative with view point designs the LOD distributed by the strength of view sense.It means the terrains detail changes according to the changing characters such as distance of imaging.And it also presents a method to avoid mutation and slit of image render on GPU.

Terrain rendering Level of detail Quad tree Algorithm

Wenlong Yu Limin Zhang

Department of Electronics and Information Industry, Naval Aeronautical Engineering Institute Yantai Department of Science and Technology, Naval Aeronautical Engineering Institute Yantai Shandong China

国际会议

2nd International Conference on Polymer Composities and Polymer Testing (2013第二届高分子复合材料与高分子测试国际会议暨先进工业技术与方案国际会议)(ISPCPT2013)

太原

英文

504-507

2013-03-22(万方平台首次上网日期,不代表论文的发表时间)