A geometric modeling method based on OpenGL in virtual gallbladder surgery
With the virtual surgery simulation system playing an increasing role in the medical filed,this paper puts forward a method of reconstructing a virtual gallbladder geometric model based on the OpenGL graphics library.Firstly,we can use 3ds Max software to build a gallbladder model and write program to read and store the information only related to the contour vertexes and facets of the gallbladder model in Visual C++ environment.Then the information of vertexes and facets are indexed and sorted,so that they are related to each other and can produce realistic deformation in the latter part of the virtual surgery.Finally we can create a realistic model of the virtual gallbladder geometric through the later rendering such as anti-aliasing.
virtual surgery geometric modeling OpenGL 3ds Max
Lingtao Yu Tao Wang Wenjie Wang Zhengyu Wang Baoyu Zhang
College of Mechanical and Electrical Engineering,Harbin Engineering University Harbin,Heilongjiang Province,China
国际会议
杭州
英文
414-417
2013-03-22(万方平台首次上网日期,不代表论文的发表时间)