Research on Triangular Mesh Simplification Algorithm of Virtual Object Model
To improve the model quality of mesh simplification,reduce the model deformation and the lost of the detail characteristics with multiple folding,the paper represents a triangular mesh simplification algorithm based on edge-surface folding.The algorithm introduces curvature characteristics of model vertexes into the weight calculation of effective points,and introduces weight of triangular facets at the same time.The facets with the smallest weight adjacent the candidate edge is shrunk.The experiment results show that the algorithm has provided a higher quality of model simplification and effectively kept the graphic features.
Virtual modeling Triangular mesh Mesh simplification
Yangping Wang Jianwu Dang Jinyu Yang Song Wang
School of Electronic & Information Engineering, Lanzhou Jiaotong University Lanzhou 730070,Gansu,Chi School of Electronic & Information Engineering, Lanzhou Jiaotong University Lanzhou 730070,Gansu,Chi
国际会议
香港
英文
1410-1414
2012-12-11(万方平台首次上网日期,不代表论文的发表时间)