会议专题

Research and Implement of Rigid Body Fracturing Simulation Based on Ogre and Newton Engine

  Recently,the fracture simulation of rigid body has gained more and more attention in the area of computer graphics for its widely use in movies,computer games and military simulation.With the amalgamation of graphic rendering engine and physics engine,a fracture simulation framework of rigid body can be constructed fast and easily.The basic concepts and principles of OGRE and Newton game dynamics are introduced and the OgreNewt is adopted to bind the two engines.At last,the implementation of rigid body fracture simulation is given and the results demonstrate that our framework is robust and efficient.

OGRE Newton Game Dynamics Fracture simulation Rigid body

Jiangfan Ning Bo Wu Shi Lu Sikun Li

School of Computer Science National University of Defense Technology

国际会议

2012 2nd International Conference on Computer Application and System Modeling(2012第二届计算机应用与系统建模国际会议)(ICCASM-2012)

沈阳

英文

1329-1332

2012-07-27(万方平台首次上网日期,不代表论文的发表时间)