会议专题

3D FACE MODEL RECONSTRUCTION BASED ON STRETCHING ALGORITHM

  In order to get realistic face model,face model reconstruction is a very important process,we need a way to map the two-dimensional face image coordinate to standard face model,so we propose a general face model reconstruction process based on stretching algorithm which including three stage.In the pose recovery stage,the pose recovery formulation is based on the non-linear least squares structure-from-motion algorithm.In the face partial point adjustment stage,which we define the stretching coefficient to adjust the feature point and non-feature point separately.After we make the face point in the right position for the model,from scattered data interpolation stage which based on the radial bases functions we can get a general function to calculate accurate 3D face model coordinates.Compared with other algorithm,the stretching algorithm can improve the accuracy of a three-dimensional map from the standard face model to a specific human face.

Non-linear least squares structure-from-motion Partial adjustment Stretching coefficient

Qinyan Zhang Li Shi

Automation School,Beijing University of Posts and Telecommunications,Beijing 100876,China

国际会议

2012 2nd IEEE International Conference on Cloud Computing and Intelligence Systems (2012年第2届IEEE云计算与智能系统国际会议(IEEE CCIS2012))

杭州

英文

245-248

2012-10-30(万方平台首次上网日期,不代表论文的发表时间)