Triangulation Based on 3D Reconstruction Technique
For decades of research on triangulation,Scattered surface area triangulation has achieved some results,but a lot of algorithms extended to three-dimensional space still have some problems.In this paper I analyzes the existing algorithms and propose a idea based on the Combination of the incremental method and divide algorithm,which directly realize the triangulation of scattered points in space.Through the triangulation of space scattered point,its result eventually meet the triangular mesh model of the reconstruction and the mesh is very uniform.The model reproduce the object model intuitively and clearly.This study provide meaning of the reference and guide in such a work.
3D reconstruction Spatial points Triangulation Incremental method Divide algorithm
Zhenjie Hou Liguo Gu
School of Information Science and Engineering of Changzhou University, Changzhou, Jiangsu,213164, Ch College of Computer and Information Engineering of Inner Mongolia Agricultural University,Hohhot, In
国际会议
台湾
英文
4249-4253
2011-12-11(万方平台首次上网日期,不代表论文的发表时间)