会议专题

Game-induced learning Effect:A Cognitive Neuroscience perspective

  There is a common belief among people that the video games for training and education used in our daily life could shape our brain.However,this belief has not been substantiated by solid scientific evidence.In particular,precisely how this shaping effect is to be measured has never been specified.This investigntion looks into the game-induced learning effects by reviewing task-specific effects and their generalization in cognitive functions that relate to brain neural mechanism. Relevant literatures of the effects of training on the executive function of cognitive processes are caretully revlewed trom the perspectlve of cognitive neuroscience research.Suggestions for the future directions of how to leverage technology tor designing better games in order to enhance the efficiency of training/learning in education are proposed.

game-induced learning effect task-specific cogmtive neuroscience

Rose Ru-Whui Lee Yao-Ting Sung Kuo-en Chang

Institute of Information and Computer Education,National Normal Taiwan University,Taiwan;Assistant P Department of Educational Psychology and Counseling,National Taiwan Normal University,Taiwan Institute of Information and Computer Education,National Taiwan Normal University,Taiwan

国际会议

2013 International Conference on Information, Business and Education Technology (2013信息、商业与教育技术国际会议(ICIBET 2013))

北京

英文

1241-1247

2013-03-14(万方平台首次上网日期,不代表论文的发表时间)