Shading-Based Surface Modeling and Editing
We present a system for free-form surface modeling and editing that allows a user to create a surface and modify a shape by shaded image using stroke-based drawing tools. After user input sketch contours,smooth distance fields are computed,then translated into height fields. A closed smooth surface is created by the contours and the inferred height fields. Further,user can editing surface by sketched stroke,a new shape,whose rendered image closely approximate user input,is computed using an efficient and stable surface optimization procedure. We demonstrate how several types of free-form surface modeling and editing which may be difficult in terms of standard modeling and deformation approaches can be easily performed using our system.
shaded image sketch contours height fields
Xin Feng Minyong Shi
Computer School Communication University of China Beijing,100024,China Animation School Communication University of China Beijing ,100024,China
国际会议
杭州
英文
462-466
2012-03-23(万方平台首次上网日期,不代表论文的发表时间)