会议专题

Loading and Rendering XFile in DirectX

Using C++, we implement XFile loading based on DirectX, then generate three-dimensional mesh with the information of XFile and render it at last. And with further research on progressive mesh, we achieve controlling the precision of the three dimensional mesh.

DirectX XFile 3D Mesh

Jianbing Xiahou Yang Mu

Software School of Xiamen University Xiamen, China

国际会议

2012 International Conference on Computer Science and Electronic Engineering(2012 IEEE计算机科学与电子工程国际会议 ICCSEE 2012)

杭州

英文

443-446

2012-03-23(万方平台首次上网日期,不代表论文的发表时间)