The Method of Path Planning and Attitude Adjustment Based on Virtual Flying Characters
With the automatic generation technology of computer animation and the description of scene with the linear octree, a method of path searching for 3D virtual flying characters and path optimization by interpolation of key points is advanced. What is more, the characters pose can be controlled while flying. The methods can provide more reasonable path for flying characters and the path has a certain optimal under the restrained condition of meeting character motion. The flying characters pose can be well controlled with the method of attitude adjustment. The satisfied effect of animation can be obtained by using those methods. Therefore, they present a certain value in application.
3D path planning Octree path optimization attitude adjustment
HUANG Yong-li Wang Jie
College of Computer and Communication Engineering Zhengzhou University of Light Industry Zhengzhou 450002, China
国际会议
哈尔滨
英文
1599-1602
2011-12-24(万方平台首次上网日期,不代表论文的发表时间)