A Tetris AI with an Adventurous Strategy Based on Attribute Theory Method
During recent years, an amount of researchers are becoming interested in the popular video game Tetris. However, most of the researchers concentrate on eliminating as many rows as possible only, without considerations on how many rows are eliminated within each action. In this paper, we simulate human players behavior and try to increase the average rows eliminated each action as far as we can, and during this procedure we basically use Attribute Theory Method. We call it adventurous strategy because it is venturesome in some respect We also introduce a danger evaluation to counteract the adverse factors of this strategy.
Tetris Artificial Intelligence Adventurous Strategy Attribute Theory Method.
XU Pu FENG Jiali
College of Information Engineering Shanghai Maritime University Shanghai 201306, P. R. China
国际会议
哈尔滨
英文
1881-1886
2011-12-24(万方平台首次上网日期,不代表论文的发表时间)