Industrial Robotics Applied to Education
This work describes a iudic proposal for programming learning of industrial robots to be developed by groups of engineering students. Two projects are presented: Tic-tac-toe Opponent Robot and Environmentalist Robot The first project use competitive search techniques of the Artificial Intelligence, computational vision, electronic and pneumatic concepts for ability decision making for a robotic agent on the tic-tae-toe game. The second project consists of a game that contains a questions and answers database about environmental themes. An algorithm selects the group of questions to be answered by the player, analyses the answers and sends the result to a industrial robot through serial port. According with the player performance, the robot makes congratulation movements and giving a gift to the winner player. Otherwise, the robot makes movements, disapproving the player performance.
automation engineering robot education
Marilza Antunes de Lemos Eduardo Verri Liberado
Control and Automation Engineering UNESP Campus Sorocaba Sorocaba, Brazil
国际会议
哈尔滨
英文
2843-2846
2011-12-24(万方平台首次上网日期,不代表论文的发表时间)