An Automatic Method for Texture Extraction and Mapping in 3d Building Reconstruction
method for texture extraction and mapping form 3d building image is proposed, by the images, the 3dbuilding reconstruction is based on the plane. Texture images are then extracted by merging perspective corrected input images. A new technique for removing perspective distortion and for the estimation of the texture image color to compensate for the light source color is studied. The method avoids any intermediate 3D measurement A texture mapping strategy based on surface particles is developed to adequately address photography related problems such as inhomogeneous lighting, highlights and occlusion. Reconstruction results are included to demonstrate the attained quality. Experiments show the effectiveness of the correction method using range intensity images.
Texture sampling Texture mapping Color correction image rectification
Cheng Hui Zhang Jianpei
College of Computer Science & Techu Haerbin Engineering University Haerbin, China College of Computer Science & Technology Haerbin Engineering University Haerbin, China
国际会议
重庆
英文
955-959
2011-08-20(万方平台首次上网日期,不代表论文的发表时间)