会议专题

Realistic Fire Simulation: A Survey

As one of the basic elements of nature, realistic fire simulation plays a significant role in the applications of fire control, film special effects, military emulation, and virtual reality. Fire simulation has been being an eternal theme in the realm of computer graphics, because the flame shapes anisotropy and has complex physical mechanism. This paper presents a survey on the development of flame simulation, with a detail introduction to the different kinds of methods employed in the field. The classification of the methods mainly include texture mapping method, particle system method, mathematical physics-based method, cellular automation method, image based tomographic reconstruction, and other methods. This paper analyzes the performance of different methods from the aspect of real-time, realistic, spatio-temporal complexity, editability, and interactivity. Finally, in connection with issues in the present research and possible future direction of development, the paper puts forth a number of theoretical and technical problems, hoping they can be resolved in the future.

国际会议

2011国际计算机辅助设计与图形学学术会议(CAD/Graphics 2011)

济南

英文

1-8

2011-09-15(万方平台首次上网日期,不代表论文的发表时间)