会议专题

Study of Flame Simulation Based on Dynamic Video Texture

A method based on Video texture is introduced to solve the problem of real-time and reality of flame simulation. Video texture is a new media, which has qualities between those of a photography and a video. The key problem of video texture synthesis is how to find and display repeatable video segments. This method can enhance rendering quality significantly, and meet requirements of real-time.

flame video dynamic video texture L2 distance

Fan Zhen-ping Bai Kang

School of Control Science and Engineering North China Electric Power University Baoding, China

国际会议

2011 Seventh International Conference on Natural Computation(第七届自然计算国际会议 ICNC 2011)

上海

英文

1890-1893

2011-07-26(万方平台首次上网日期,不代表论文的发表时间)