RESEARCH FOR THREE-DIMENSFONAL MODELING OF BUILDINGS BASED ON OBLIQUE PHOTOGRAPHY
When we use two-dimensional map to describe the citys geographic information, all various information arc converted to the plane through the projection, only a few symbols and cartographic note can be used to envisage the real world who described .However, the environment we lived is a threedimensional space :1.With the rapid development of technology and science, in order to understand the earth better and achieve the harmonious development of man and nature, it is necessary to reconstruct the 3D space in the computer.This paper tries to combine the plug-ins technology of 3ds Max and the principle of oblique photography, aims to realize the 3D modeling of buildings more expediently and effectively.
Three-dimensional modeling Plug-ins technology of 3ds Max CSG Oblique Photography
JUAN ZHANG HAIBIN AI QUANYE DU
Lanzhou JiaoTong University,Gansu,China Chinese Academy of Surveying and Mapping,Beijing,China Chinese Academy of Surveying and Mapping,CASM Beijing,China
国际会议
3rd International Conference on Mechanical and Electrical Technology(ICMET2011) (2011第三届机械与电气技术国际会议)
大连
英文
129-134
2011-08-26(万方平台首次上网日期,不代表论文的发表时间)