The network education game design which based on the theory of Situated Cognition
The design of network education game software substantially is the application and tapping of a kind of new teaching mode under Che information technique environment. Asking for help of a modern information technique, establishing network education game which based on the theory of Situated Cognition, realizing the education purpose of learn through playing, not only need to follow principles of a situation experience, alternation intelligence, efficiency and inspiration, also have to specially note strategies of task driving, limited object, competition and cooperation and object adaptation amid the network education game design.
Theory of Situated Cognition network education game design strategy
Zou Hua
Teaching Department of college English in Xian University of Finance and Economy Xian, China
国际会议
武汉
英文
375-378
2011-08-20(万方平台首次上网日期,不代表论文的发表时间)