Uniform Framework for Direct Volume Rendering
A uniform model for Direct Volume Render is described in this paper. A rendering pipeline is described by introducing intermediate rendering buffer. To construct the intermediate rendering buffer, the Contribution Number and Visibility Number of 3D volume dataset. By join with advantage of both image order and object order DVR model, the uniform model is more efficient and suitable to parallel computing.
direct volume rendering algorithm design raycasting early ray terminate
Xiangdong SU Yongxu LI
School of Automobile and Traffic Shenyang Ligong University Shenyang, China Digital Medical Equipment Department Neusoft Group Shenyang, China
国际会议
哈尔滨
英文
295-298
2011-08-12(万方平台首次上网日期,不代表论文的发表时间)