会议专题

An Intersection Algorithm of NURBS Surface and Plane Based on the Method of Isoline

There are many methods to obtain intersection points and intersection lines between a NURBS surface and a plane. Among these methods, algebra algorithm is one of the methods used in many cases. In order to solve the difficulty- in seeking intersection lines in the algebra method, a relatively perfect algorithm of calculating intersection points and intersection lines between a surface and a plane is presented. This method has the advantage of stabilization, quick calculation, easy segmentation and seldom omitting intersection lines. In the end, using VC.net and OpenGL render engine develop the intersection lines calculation program and verify the reliability of the algorithm.

NURBS intersection lines intersection points isoline method curvature control

HAN Yi MAO Jin LIU Wei

School of Automobile Changan University Xian,Shaanxi Province,China

国际会议

2011 3rd International Conference on Computer and Network Technology(ICCNT 2011)(2011第三届IEEE计算机与网络技术国际会议)

太原

英文

261-263

2011-02-26(万方平台首次上网日期,不代表论文的发表时间)