会议专题

Research and Development of 3D Driving Simulation System Based on Newton Dynamics Engine and Open Scene Graph Engine

Due to the problems that the fidelity of driving scenes in 3D driving simulation system is not high and the development cost is expensive,present an implementation method of the 3D driving simulating system by using VC++ development platform and combining Newton Dynamics Engine with Open Scene Graph Engine which are all open source.Multi-sensor fusion technology is also used to control the movement and collision reaction of the vehicle,and to switch scene perspective.The result proves that this method has the advantages of low software development cost,high scene fidelity and excellent dynamic effect.

Newton Dynamics Engine Open Scene Graph Engine driving simulation system dynamic model 3DMAX modeling software

WU Chu-na YU Peng-cheng REN De-kun SUN Chun

School of Automobile Changan University Xian,Shaanxi,China

国际会议

2011 3rd International Conference on Computer and Network Technology(ICCNT 2011)(2011第三届IEEE计算机与网络技术国际会议)

太原

英文

310-313

2011-02-26(万方平台首次上网日期,不代表论文的发表时间)