A Multiresolution viewpoint based Rendering for Large-scale point models
In this paper, we present a non uniform partitioning point-octree data structure based on level-of-detail (LOD) to implement multiresolution rendering adaptively according to viewpoint Our approach generates a spatial partitioning hierarchy of irregular point samples in 3D space, and we provide a particular point-octree LOD generation algorithm. We also present a blending array e-zk-buffer to improve the rendering quality and remove the hidden surface. Our approach can choose specific level of detail and scheme to render according to viewpoint and feature of points to control the complexity, quality and speed of rendering.
Surfel point-based-rendering (PBR) point-octree multiresolution model level-of detail(LOD)
Yan Jiang Yingjuan Sun Yu Jiang
College of Computer Science and Technology Changchun Normal University Changchun, China Business Center Easyway Co.ltd. Beijing, China
国际会议
Third International Symposium on Information Science and Engineering(第三届信息科学与工程国际会议 ISISE 2010)
上海
英文
117-121
2010-12-24(万方平台首次上网日期,不代表论文的发表时间)