A KIND OF FOG VISUALIZATION METHODS IN THREE-DIMENSIONAL GEOGRAPHIC INFORMATION SYSTEM
VRGIS is a production of combining Geographic Information System with virtual reality technology, and it is also a research hotspot in this two areas. However, the real-time features for Virtual Reality Geographic Information System have been seriously hindered in the development of practical application and popularization. If we simply add fog particles into the 3D Geographic Information System scene directly as used in virtual reality field, the realtime effect of fog rendering cant easily obtained. Therefore, a fog visualization algorithm in 3D GIS is presented which bases on image processing method, and the results show that realistic fog scenes are achieved with few time cost.
Virtual reality geographic information systems fog visualization texture maps elevation data
Gan Jian-Hong He Tong-Li
College of Software Engineering Chengdu Institute of Information Engineering Sichuan Chengdu, China Math Department Chengdu Institute of Information Engineering Sichuan Chengdu, China
国际会议
Third International Symposium on Information Science and Engineering(第三届信息科学与工程国际会议 ISISE 2010)
上海
英文
142-144
2010-12-24(万方平台首次上网日期,不代表论文的发表时间)