Conditional Games: A Framework for Coordination
Game theory is often proposed as a framework within which to model coordination. Neoclassical game theory, however, focuses exclusively on individual preferences, whereas coordination requires a concept of group preference as well as individual preferences. Conditional game theory differs from classical theory in two fundamental ways. First, it involves a utility structure that permits agents to de.ne their preferences conditioned on the preferences of other agents, and second, it accommodates a notion of group rationality as well as individual rationality. The resulting framework permits a notion of group preferences to be de.ned, and leads to the development of a metric to characterize the intrinsic ability of the members of a group to coordinate.
GameTheory Multiagent Systems Utility Theory
Wynn Stirling
Faculty of Electrical and Computer Engineering, Brigham Young University, 105 FPH, Provo, Utah, USA, 84602
国际会议
2011 China Control and Decision Conference(2011中国控制与决策会议 CCDC)
四川绵阳
英文
35-40
2011-05-23(万方平台首次上网日期,不代表论文的发表时间)