会议专题

Dynamic Opening-book in Computer Games

Opening-book is an important collection of human knowledge which would play a crucial role in computer games. For the shortcomings of ordinary opening-book, this paper proposes Dynamic Opening-book. Compared with ordinary one, dynamic opening-book introduces the concept of move reliability, processes information feedback, and has self-optimizing and self-learning functions. In addition, we carry out experiments using connect6 to test dynamic opening-book in this paper. The results demonstrate its superiority.

Dynamic opening-book Move reliability Machine learning Connect6 emulation

Liang Li Hong Huang Litao Deng

Institute of Computing Technology Chinese Academy of Sciences Beijing, China School of Automation, School of Software Beijing Institute of Technology Beijing, China

国际会议

2011 China Control and Decision Conference(2011中国控制与决策会议 CCDC)

四川绵阳

英文

3459-3462

2011-05-23(万方平台首次上网日期,不代表论文的发表时间)