Simulation of Flight Special Effects Based on Particle System
Modeling and simulation of special effects in flight simulation visual system is an important field in computer simulation technology and virtual reality technology in recent years. In this paper, we study the simulation of Jet fire based on the particle system. Texture mapping and LOD techniques are used to enhance the operation speed. The result shows that visual effect of Jet fire is true to life, and it can even meet the need of real time animation on generic PC. At the same time, the simulations of rain and snow are given.
Junli Chen Weifeng Xu Bing Huang Wanggen Wan
School of Communication and Information Engineering, Shanghai University, Shanghai 200072, China
国际会议
上海
英文
333-337
2010-10-20(万方平台首次上网日期,不代表论文的发表时间)