会议专题

A Rigid-body Simulation Application Framework for Scene Graph System and Its Implementation

A scene graph is a collection of nodes in a graph or tree structure that arranges the logical and often spatial representation of a graphical scene. Inspired by the scene graph concept, the research on the rigid body dynamics modeling for general scene graph system is done. A real-time rigid body dynamics simulation framework for general scene graph system is put forward and realized in modules on top of open dynamics engine, which solves the simulation problems of rigid body in virtual environment based on Vega scene graph system.

CHEN Dawei TANG Hongmin

KONKA Research Institute, Shenzhen Guangzhou, China 518053

国际会议

第十届中国虚拟现实年会

上海

英文

654-658

2010-10-20(万方平台首次上网日期,不代表论文的发表时间)