Design and Implementation of Virtual Scene Based on VRML
This paper introduces the application of three dimension interactive technology. It analyses the process of creating the virtual Bayi squere by using 3DMAX and VRML from six aspects, buliding scene, creating environment and shadow, creating vegetation, making the special landscape, import audio and video files, and creating the angle of view. It can help the users acquire detailed knowledge of the Bayi squere and offer some experiences and references for constructing of other virtual reality scenes.
Kuang Yang Jiang Jie
Institute of Education Jiang Xi Science and Technology Normal University NanChang, China
国际会议
上海
英文
1022-1025
2010-10-20(万方平台首次上网日期,不代表论文的发表时间)