On Realization of Visualization System for Global Ocean Simulation
Simulating and rendering realistic ocean is always one of the most popular and difficult tasks in computer graphics and oceanography. However, because of the restriction of computer software and hardware conditions, mass data and real-time, there are less people to research global ocean simulation. Under the background of global environment simulation, the paper describes a solution for the application of global ocean simulation on the basis of previous work, and realizes the visualization system successfully using OSG (OpenSceneGraph) API and all kinds of opensource libraries, and demonstrates the result of crosssea flight. At last, we analysis the deficiencies of our solution and make some improvement suggestions.
MING De-lie GAO Peng-fei WANG Mi
State Key Laboratory for Multi-spectral Information Processing Technology, Institute for Pattern Recognition and Artificial Intelligence, Huazhong University of Science and Technology, Wuhan, Hubei province 430074, PR China
国际会议
上海
英文
1446-1450
2010-10-20(万方平台首次上网日期,不代表论文的发表时间)