会议专题

Research on the Design and Evaluation of Educational Games Based on the RETAIN Model

In the digital age, as a way of learning through playing, educational games have become one of the development trends. However, lacking of feasible design and evaluation model for educational games, there are lots of problems existing in the integration of instructional content and story context. This paper discusses the RETAIN model while providing a domestic case. The design of educational games based on the model can embed learning content into the game naturally to achieve the balance between education and gameplay. The model can not only evaluate the effectiveness of the games that have already been used in classroom settings but also select any valuable games that may be used for educational purposes, which can expand the resources of education.

educational games RETAIN model game design evaluation

Hao-feng Zhang Xi-yan Fan Hai-feng Xing

Department of Educational Technology, Henan normal university, Xinxiang, China

国际会议

2010 Third International Symposium on Knowledge Acquisition and Modeling(第三届知识获取与建模国际研讨会 KAN 2010)

武汉

英文

375-378

2010-10-20(万方平台首次上网日期,不代表论文的发表时间)