Research and Modeling the Ancient Architecture System in VRML
VRML has already become the standard for the distribution of 3D virtual worlds on the Internet. Modeling the ancient architecture system is one of the important contents of virtual reality technology, which has a broad prospect for application in the fields of architecture, tourism, military and computer game design. This paper firstly introduces the principle of virtual reality modeling language VRML, analyzes its operating principle and basic elements. Then it introduces the process of system design and realization including developing tools, whole model establishing, collision detecting, effect romancing, file optimizing, scene combining and system releasing. Finally, the ancient architecture system constructs taking Fragrance Hill as the background and introduces the web-browse module and the optimization mode of the scene.
virtual reality VRML ancient architecture 3DSMAX modeling virtual architecture
Zhang Lin Chen Zhixing Zhao Chunxiao
School of Electricity and Information Engineering Beijing University of Civil Engineering and Architecture(BUCEA) Beijing, 100044, China
国际会议
成都
英文
587-590
2010-06-12(万方平台首次上网日期,不代表论文的发表时间)