An Agent-Based Approach for Crowd Dynamics Simulation
Simulating crowd dynamics is of significance in evaluating emergency, designing architecture and pedestrian facilities. We proposed an approach with hierarchical environmental and agent structures for crowd dynamics simulation. Integrating perception, cognitive control, path planning, reactive movement appearance and characteristics components in an agent, we reproduced several selfemerge phenomena of pedestrian flows in public environment.
Crowd Simulation Agent-based System Social Force Model Simulation Modeling
Qiu Qin Junhu Wei
State Key Laboratory for Manufacturing Systems Engineering, Systems Engineering Institute Xian Jiao State Key Laboratory for Manufacturing Systems Engineering, Systems Engineering Institute Xian Jiao
国际会议
厦门
英文
78-82
2010-10-29(万方平台首次上网日期,不代表论文的发表时间)