Wargame System Modeling and CLIPS-based Rule Description Method
Compared with other large-scale warfare simulation systems, wargame, as a traditional type of warfare simulation, has the advantages of low cost, convenience, practicability, etc. This paper discusses the system structure and class model based on Future: Korea War which is a product of U.S. One Small Step companys Millennium Wars series strategic-level wargames, and designs wargame umpire rule description method based on CLIPS. The Future: Korea War system umpire rules could be revised without recompilation of the application software, which enhances the flexibility and expansibility of the wargame umpire rules.
warfare simulation wargame system modeling CLIPS
Xin Tan Wei Wang Maojun Zhang
Dept of System Engineering School of Information System & Management, NUDT Changsha, China
国际会议
太原
英文
572-577
2010-10-22(万方平台首次上网日期,不代表论文的发表时间)