Optimization of the collision detection technology in 3D skeleton animation
Collision detection is one of the key research areas in computer simulation and virtual reality, and bounding box-based collision detection algorithm is a relatively convenient and effective way. In this paper, in order to overcome the shortcomings of the traditional bounding box algorithm, a series of optimization methods are listed. Experimental results show that the optimized bounding box collision detection algorithm has effectively improved the accuracy and the speed of collision detection, and it has also enhanced the interaction and real-time of the system.
collision detection bounding box OBB-tree bone modeling
Lu Chen Guofeng Qin
The CAD research center Tongji University Shanghai 201804, China
国际会议
太原
英文
539-543
2010-10-22(万方平台首次上网日期,不代表论文的发表时间)