会议专题

Optimization of the collision detection technology in 3D skeleton animation

Collision detection is one of the key research areas in computer simulation and virtual reality, and bounding box-based collision detection algorithm is a relatively convenient and effective way. In this paper, in order to overcome the shortcomings of the traditional bounding box algorithm, a series of optimization methods are listed. Experimental results show that the optimized bounding box collision detection algorithm has effectively improved the accuracy and the speed of collision detection, and it has also enhanced the interaction and real-time of the system.

collision detection bounding box OBB-tree bone modeling

Lu Chen Guofeng Qin

The CAD research center Tongji University Shanghai 201804, China

国际会议

The 2010 International Conference on Computer Application and System Modeling(2010计算机应用与系统建模国际会议 ICCASM 2010)

太原

英文

539-543

2010-10-22(万方平台首次上网日期,不代表论文的发表时间)