Simulation Architecture Implementation of Battlefield Damage Rapid Assessment System of Underwater Vehicle
Based on research of battlefield damage analysis technique (BDAT) and battlefield damage traits of underwater vehicle (UV), a rapid assessment system of UV battlefield damage, distributed battlefield damage assessment architecture based on multi-agent (DBDAABM), had been developed. It consists of three parts, including simulation environment architecture (SEA), obtaining technique of simulation data (OTSD) and battlefield damage assessment architecture (BDAA). In the SEA, two significant issues of SEA implementation had been outlined. At the same time, we designed interactive protocols and message transfer format of AM FOM. The key of OTSD is to solve the lack of simulation data. At the end of this paper, we validated the veracity and validity of DBDAABM by simulation.
underwater vehicle (UV) battlefield damage rapid assessment and repair knowledge architecture of UV damage log (KAUVDL) architecture
Changyou Xue Guangzhi Shi Bo Liu
Navy Submarine Academy Qingdao, Shandong Province, China, 266071 Navy Yulin Base Sanya, Hainan Province, China, 572021
国际会议
太原
英文
498-502
2010-10-22(万方平台首次上网日期,不代表论文的发表时间)