会议专题

A parallelization of interactive physical simulations

This paper presents a parallelization method for the computation of interactive physical simulations. In the method, physical simulation tasks are split into multiple sets of tasks using a space partitioning algorithm. Each task set is assigned to a working thread running on a multicore processor. In order to achieve dynamic workload balancing, a work stealing algorithm is used to allowing idle threads steal tasks form heavily loaded threads. The experiments show that workload is well balanced among threads and a significant speedup has been achieved due to the parallelization. P

physical simulation interactive parallelization

Xin Liu Quanyu Wang

Dept.of Computer Science and Engineering Beijing Institute of Technology Beijng, P.R.China 100089

国际会议

The 2010 International Conference on Computer Application and System Modeling(2010计算机应用与系统建模国际会议 ICCASM 2010)

太原

英文

285-289

2010-10-22(万方平台首次上网日期,不代表论文的发表时间)