Flame Simulation Based On Particle System In Three-Dimensional Space
This paper first presents a flame simulation method in two-dimensional space based on particle system, and it simulates different state at different part of flame mainly using the number of overlapped particles. Based on the two-dimensional method this paper presents a model of simulating flame in three-dimensional space. We implemented both methods and got better and more realistic effect of flame.
flame simulation particle system overlapped three-dimensional space
Wei Li Pengjie Wang Haiyu Song
School of Computer Science and Engineering Dalian Nationalities University Dalian, China
国际会议
太原
英文
77-79
2010-10-22(万方平台首次上网日期,不代表论文的发表时间)