会议专题

A Method of 3D Simulation for Yarn Based on 3DS MAX

This paper proposes a new method for simulating realistic three-dimensional yarn. Main factors that decide yarn appearance are firstly pointed out through analyzing yarn structure. Secondly, we present a method by using the steps as follows: (1) Building a basic yarn model by means of adopting the NURBS curve to design the yarn cross-sectional shapes and control the centreline of yarn path; (2) Inserting twist effect on the yarn appearance. And then 3DS MAX 2010 is selected to simulate yarn by means of the method described above with the aim to create more realistic geometry for fabrics.

Yam Simulation 3D Simulation NURBS 3DS MAX Fabric CAD

Fanlei Yan Lianhe Yang

School of Computer Science & Software Engineering Tianjin Polytechnic University Tianjin, China

国际会议

2010 3rd IEEE International Conference on Computer Science and Information Technology(第三届IEEE计算机科学与信息技术国际会议 ICCSIT 2010)

成都

英文

618-620

2010-07-07(万方平台首次上网日期,不代表论文的发表时间)