A Method of 3D Simulation for Yarn Based on 3DS MAX
This paper proposes a new method for simulating realistic three-dimensional yarn. Main factors that decide yarn appearance are firstly pointed out through analyzing yarn structure. Secondly, we present a method by using the steps as follows: (1) Building a basic yarn model by means of adopting the NURBS curve to design the yarn cross-sectional shapes and control the centreline of yarn path; (2) Inserting twist effect on the yarn appearance. And then 3DS MAX 2010 is selected to simulate yarn by means of the method described above with the aim to create more realistic geometry for fabrics.
Yam Simulation 3D Simulation NURBS 3DS MAX Fabric CAD
Fanlei Yan Lianhe Yang
School of Computer Science & Software Engineering Tianjin Polytechnic University Tianjin, China
国际会议
成都
英文
618-620
2010-07-07(万方平台首次上网日期,不代表论文的发表时间)