Multi-agent Interactions Centric Virtual Battlefield Simulation Model
Tactical warfare process, e.g., engagement between opposite forces, is full of unpredictability and platform-level interactions that result great difficulties in performing virtual battlefield simulation. In this paper, a novel approach, i.e., multi-agent interactions centric simulation is applied to solve the problem. Based on the analysis on the requirement and countermeasure, the mapping from tactical warfare systems members, i.e., platform-level tactical battlefield entities, to respective intelligent agents is set up. Thus, the multi-agent interactions centric platform-level virtual battlefield simulation system and its agent model are designed. Tactical battlefield entity agent interactions modd is presented to support multi-agent interactions centric simulation by using an improved Contract Net Protocol, where state transitions are studied to describe the interactions. The established demonstration system proves the feasibility and efficiency of our model, and shows its advantages in realizing real time platform-level computer simulation for military systems.
military system simulation agent multi-agent system interactions virtual battlefield
Hongwei An Xiong Li Xiuquan Xie
Faculty of Science Academy of Armored Force Engineering Beijing, China Department of Command and Administration Academy of Armored Force Engineering Beijing, China
国际会议
The 2nd IEEE International Conference on Advanced Computer Control(第二届先进计算机控制国际会议 ICACC 2010)
沈阳
英文
315-319
2010-03-27(万方平台首次上网日期,不代表论文的发表时间)